⇧
⇩
Solar Warlock
Sections
- weapons, armour, aspects, fragments, armour mods, artifact perks
Build information
- breakdown of the build in terms of Orbs of Power, Armor charges, Ability energy/cooldown
Breakdown
- subclass-specific keywords, triggers and uses
Keywords
Descriptions
Quick links
Youtube ->DIM ->
Added
18 Oct 2023(Season of the Witch - S22)
Youtube
Is Starfire Protocol Still Good? Solar Warlock Build Season 22 | Destiny 2 Season of the Witch
Luckymec
Build Information
Quick Look
Details
Exotic
Weapons
Abilities
Aspects
Fragments
Armor mods
Helmets
Arms
Chests
Leg
Class items
Keywords
Firesprite
Restoration
Cure
Radiant
Ignition
Scorch
Details ↓
Exotic
Starfire Protocol
Chest Armor
Fusion Harness – Fusion Grenades have an additional charge and recharge from empowered weapon damage, with empowered weapon final blows granting more energy. Defeating targets with Fusion Grenades grant Rift energy.
Abilities
Fusion Grenade
Solar Grenade
An explosive grenade that attaches to targets, damaging and moderately scorching them on detonation.
Incinerator Snap
Solar Melee
Snap your fingers to create a fan of burning sparks that explode and scorch targets.
Well of Radiance
Super Ability
Thrust your sword into the ground, damaging and scorching nearby combatants. The sword projects a continuous aura, granting radiant effects and restoration to nearby allies, protecting them from the effects of Stasis.
Phoenix Dive
Class Ability
Dive to the ground and create a burst of Solar Light that cures nearby allies.While Heat Rises is active, you gain restoration while diving and scorch targets upon landing.
Aspects
Touch of Flame
Your Healing, Solar, Firebolt, and Fusion Grenades have enhanced functionality.Healing Grenade: Improves the strength of cure and restoration effects applied. Consuming a Healing Grenade with Heat Rises also applies restoration to nearby allies.Solar Grenade: Increases linger duration. Periodically emits blobs of lava around its perimeter.Firebolt Grenade: Increases target search radius and maximum target count.Fusion Grenade: Explodes twice.
Heat Rises
You can fire weapons, melee, and throw grenades while gliding. : Hold to consume your grenade, gaining Heat Rises and releasing a burst of healing energy that cures nearby allies. The strength of the burst is increased when a Healing Grenade is consumed.Final blows while airborne increase the duration of Heat Rises and grant melee energy.
Fragments
Ember of Searing
Defeating scorched targets grants melee energy and creates a Firesprite.+10 Recovery ▲
Ember of Benevolence
Applying restoration, cure, or radiant to allies grants increased grenade, melee, and class ability regeneration for a short duration.-10 Discipline ▼
Ember of Empyrean
Solar weapon or ability final blows extend the duration of restoration and radiant effects applied to you.-10 Resilience ▼
Ember of Mercy
When you revive an ally, you and other nearby allies gain restoration.Picking up a Firesprite grants restoration.+10 Resilience ▲
Armor mods
Helmet armor mods
Dynamo
Reduces Super cooldown when using your class ability near targets.
Harmonic Siphon
Rapid Solar weapon final blows create an Orb of Power
Ashes to Assets
Gain bonus Super energy on grenade kills.
Arms armor mods
Firepower
Your grenade final blows create Orbs of Power.
Momentum Transfer
Causing damage with a grenade reduces your melee cooldown.
Impact Induction
Causing damage with a powered melee attack reduces your grenade cooldown.
Chest armor mods
Harmonic Resistance
Reduces incoming Solar damage from combatants
Void Resistance(x2)
Reduces incoming Void damage from combatants.
Leg armor mods
Solar Weapon Surge(x3)
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge.Your Solar weapons gain a small bonus to damage while you have any Armor Charge. Your Armor Charge now decays over time.
Class item armor mods
Powerful Attraction
Automatically collects nearby Orbs of Power when you activate your class ability.
Reaper
Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
Bomber
Reduces grenade cooldown when using your class ability.
Breakdown
Orb generation
Firepower
Your grenade final blows create Orbs of Power.
Harmonic Siphon
Rapid Solar weapon final blows create an Orb of Power
Reaper
Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
Orb pickup
Solar Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge create
Solar Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge effect
Solar Weapon Surge
... Your Solar weapons gain a small bonus to damage while you have any Armor Charge. ...
Grenade cooldown
Impact Induction
Causing damage with a powered melee attack reduces your grenade cooldown.
Bomber
Reduces grenade cooldown when using your class ability.
Firesprite
... When picked up, Firesprites grant grenade energy.
Melee cooldown
Ember of Searing
Defeating scorched targets grants melee energy and creates a Firesprite. ...
Momentum Transfer
Causing damage with a grenade reduces your melee cooldown.
Heat Rises
... Final blows while airborne increase the duration of Heat Rises and grant melee energy.
Final blows
Starfire Protocol
Fusion Harness – Fusion Grenades have an additional charge and recharge from empowered weapon damage, with empowered weapon final blows granting more energy. ...
Firepower
Your grenade final blows create Orbs of Power.
Ember of Empyrean
Solar weapon or ability final blows extend the duration of restoration and radiant effects applied to you. ...
Harmonic Siphon
Rapid Solar weapon final blows create an Orb of Power
Reaper
Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
Heat Rises
... Final blows while airborne increase the duration of Heat Rises and grant melee energy.
Defeating an enemy
Ember of Searing
Defeating scorched targets grants melee energy and creates a Firesprite. ...
Starfire Protocol
... Defeating targets with Fusion Grenades grant Rift energy.
Keywords
Firesprite
A luminous concentration of Solar energy. When picked up, Firesprites grant grenade energy.
Ember of Searing
Defeating scorched targets grants melee energy and creates a Firesprite. ...
Ember of Mercy
... Picking up a Firesprite grants restoration. ...
Restoration
You regenerate health and shields over time. Cannot be interrupted by taking damage.
Well of Radiance
... The sword projects a continuous aura, granting radiant effects and restoration to nearby allies, protecting them from the effects of Stasis.
Ember of Benevolence
Applying restoration, cure, or radiant to allies grants increased grenade, melee, and class ability regeneration for a short duration. ...
Ember of Empyrean
Solar weapon or ability final blows extend the duration of restoration and radiant effects applied to you. ...
Ember of Mercy
When you revive an ally, you and other nearby allies gain restoratio... Picking up a Firesprite grants restoration. ...
Touch of Flame
... Healing Grenade: Improves the strength of cure and restoration effects applied. Consuming a Healing Grenade with Heat Rises also applies restoration to nearby allies. ...
Heat Rises
You can fire weapons, melee, and throw grenades while gliding. : Hold to consume your grenade, gaining Heat Rises and releasing a burst of healing energy that cures nearby allies. The strength of the burst is increased when a Healing Grenade is consumed.Final blows while airborne increase the duration of Heat Rises and grant melee energy.
Cure
You are healed in a burst of mending Solar Light.
Phoenix Dive
Dive to the ground and create a burst of Solar Light that cures nearby allies. ...
Ember of Benevolence
Applying restoration, cure, or radiant to allies grants increased grenade, melee, and class ability regeneration for a short duration. ...
Touch of Flame
... Healing Grenade: Improves the strength of cure and restoration effects applied. ...
Heat Rises
... : Hold to consume your grenade, gaining Heat Rises and releasing a burst of healing energy that cures nearby allies. ...
Radiant
Your weapons are enhanced by the power of the Traveler and deal increased damage to combatants. While you are radiant, your weapons pierce the shields of Barrier Champions and stun them.
Well of Radiance
... The sword projects a continuous aura, granting radiant effects and restoration to nearby allies, protecting them from the effects of Stasis.
Ember of Benevolence
Applying restoration, cure, or radiant to allies grants increased grenade, melee, and class ability regeneration for a short duration. ...
Ember of Empyrean
Solar weapon or ability final blows extend the duration of restoration and radiant effects applied to you. ...
Ignition
A large Solar explosion which deals damage in an area around the target and stuns Unstoppable Champions.
Fusion Grenade
An explosive grenade that attaches to targets, damaging and moderately scorching them on detonation.
Ember of Searing
Defeating scorched targets grants melee energy and creates a Firesprite.+10 Recovery ▲
Incinerator Snap
Snap your fingers to create a fan of burning sparks that explode and scorch targets.
Well of Radiance
Thrust your sword into the ground, damaging and scorching nearby combatants. The sword projects a continuous aura, granting radiant effects and restoration to nearby allies, protecting them from the effects of Stasis.
Scorch
The target is singed by destructive Solar Light, taking damage over time. Scorch damage increases as the target accumulates more Scorch stacks.After enough Scorch stacks are applied to the target, they ignite.
Fusion Grenade
An explosive grenade that attaches to targets, damaging and moderately scorching them on detonation.
Ember of Searing
Defeating scorched targets grants melee energy and creates a Firesprite. ...
Incinerator Snap
Snap your fingers to create a fan of burning sparks that explode and scorch targets.
Well of Radiance
Thrust your sword into the ground, damaging and scorching nearby combatants. ...
Sections
- weapons, armour, aspects, fragments, armour mods, artifact perks
Build information
- breakdown of the build in terms of Orbs of Power, Armor charges, Ability energy/cooldown
Breakdown
- subclass-specific keywords, triggers and uses
Keywords
Descriptions
Top